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Google I/O is a little over a month away and as we get ready for the onslaught of rumors and ticket scalpers, Google has posted the Sessions Calendar for you to start planning your 3-day boot camp. If you’re part of the Android infantry, you’ll find plenty of drills to participate in, with 20 events already scheduled and more sure to come.

After a brief beta, Steam has made the ability to remotely manage your library of games as well as initiate a download via the web or mobile app a reality for all. Steam users who download the latest client for their PC or Mac will be able to log into the Steam web site or mobile app to access and manage their downloading pre-loads, new releases, or latest purchases.

Earlier in the month, Google announced they would allow additional Google Play content such as books and movies to be purchased using carrier billing. Today, that feature has gone live for Sprint customers who originally could only purchase apps via carrier billing. As it stands, every major carrier other than Verizon appears to have support for carrier billing.

Well, it was good while it lasted… Verizon Communications CFO Fran Shammo pretty much dug the graves for grandfathered unlimited plans today, announcing that come mid-summer, all customers will be taken off their unlimited data life support and moved to a new data-share plan in the sky.

“Everyone will be on data share”, according to Shammo

Nielsen, global leader in measurement and information, takes a look back at the State Of Appnation and how much has changed over the past year. Since Nielsen’s 2011 summary, the number of U.S. smartphone users has increased by 12.4%, with one in two mobile subscribers now owning a smartphone. With the rise in smartphone users, comes a rise in the number of apps being downloaded, as well as the amount of time users spend engaged with them.

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