You know the spiel: “Hit iOS game comes to Android, blah, blah, blah…” I personally can’t stand when developers feel the need to sell their app to Android users by touting their “success” on iOS, but if it helps their game get noticed, then so be it. Developers Free Lunch Design have apparently had some success on iOS with their labyrinth game Dark Nebula, and while that’s great and all, let me tell you a little about the actual game (you know, things like gameplay, features, etc.), instead of how well it did on iOS.





