Posts tagged google-play-store

Google announced it will be extending carrier billing services to include all types of content on Google Play. Carrier billing is a “convenient” way to charge digital content directly to your carrier phone bill versus having to use a credit card or separate payment method. While it can be seen as more convenient, it’s also a dangerous road to go down. Our phone bills are already mini-car payments and adding digital content purchases to it can result in astronomical monthly bills.


To celebrate the launch of Zynga’s latest hit ZombieSmash!, Google gave them special permission to go ahead and zombify the Bugdroid statue outside of Building 44. That was pretty cool of Google and I’m thinking this little stunt will give rise to some decorating madness come next Halloween. Anyways, ZombieSmash! has been out on iOS for quite some time now but today marks its debut on the Google Play Store — and what a way to debut if you ask me.


It looks like Google has once again decided to start selling devices directly to consumers. In a surprise move, Google has added a new “Device” section to its Google Play Store and begun offering unlocked, contract-free, GSM/HSPA+ Galaxy Nexus devices for the low price of $399.99. The GSM version will work on more than 200 GSM providers worldwide, including AT&T and T-Mobile here in the U.S.


Google has added four new countries to the list from which Android developers can sell their products. Developers from the following countries can now sell their applications and in-app products on Google Play, using their local bank accounts for payments:

  • Czech Republic
  • Israel
  • Poland
  • Mexico


Google’s beautiful magazine-esque news reader has received its first major update today. The update takes care of a slew of issues but most importantly, it takes care of the painfully slow syncing. Users will now have instant online sync as well as sync speeds 7x faster than the previous version. Other improvements to the app include:

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