Apple wants Samsung to pay a $40 license fee for every smartphone and tablet it sells after the South Korean company infringed five patents with a number of Galaxy-branded devices.
That’s right… just five patents, $40 for every device. It’s a pretty surprising demand — especially after Apple recently stated that monetary damages were “not an adequate remedy” for Samsung’s patent infringing ways.
These phones take similar routes to security, from what we know so far. They’re loaded with encryption, security apps and other features.
But there are two feature on at least one of these phones that should be a standard part of Android.
The $629 Geeksphone Blackphone, made in partnership with Silent Circle, uses a forked version of Android called the PrivatOS. First, the system confronts you with choices when you install an app, enabling you to choose exactly what personal information is available to each app — individual permissions on each source of data that each app requests. And second, after apps have been installed, a “Security Center” lets users enable or disable specific permissions for each app.
Why aren’t these two features built into standard Android?
Warner Bros. Interactive Entertainment and DC Entertainment have just disclosed that mobile superhero fighting game Injustice: Gods Among Us has gotten a big bad exclusively to the Android and iOS versions of the game: Darkseid.
To celebrate, the game will have a special challenge event taking place in game, giving you a chance to compete in battles that will reward you with an exclusive Gold character card. The challenge will run from March 6 through the 24th.
With its arms folded in, the Plinth hardly looks like a tablet stand. Image courtesy John Bull
The Plinth isn’t just a super-compact tablet stand — it’s an amusing party trick.
Slide the sleek accessory out of your pocket or purse and into the hands of a friend and you’ll likely be met with a quizzical stare as they try to figure out what, exactly, the flat plastic object is. Thin, feather-light and somewhat curiously shaped, the Plinth — which currently exists only as a 3-D prototype, although if you’re quick you can get in on the Kickstarter campaign — looks something like a Chinese puzzle box or a Transformer in stealth mode.
It’s obviously composed of multiple parts that fit together seamlessly, and a couple of buttons look like they might do something. But let a friend fondle the plastic object, and they’ll likely fiddle with it for a while before they discover the Plinth’s awesome secret.
Apple has today had its request for a permanent injunction on Samsung’s patent-infringing products denied. The Cupertino company was awarded $929 million in damages, but it argued that the monetary sum was insufficient, and that a number of Samsung products should be banned.
Twitch, the hugely popular video streaming service for gamers, today announced a new SDK that will allow Android and iOS developers to integrate Twitch into their games. It will give users the ability to broadcast, capture, and archive their gaming sessions on their smartphones and tablets.
Flipboard has today confirmed its acquisition of rival news reader Zite from CNN. The company plans to integrate Zite’s technology into its existing service, while Zite as we know it will be killed off.
BlackBerry has confirmed that sponsored content will soon be coming to BBM Channels after ads were spotted in its latest BBM beta release. The Canadian company also insists, however, that it will not be inserting advertisements into your instant messages, and that it will be “very strict” about the amount of content that is pushed to the BBM community.
Kickstarter, the crowdfunding platform for creative projects, hit a major milestone today, when it officially racked up $1 billion in pledges.
According to the company’s statistics page, its $1 billion in total funds represents $859 million backing successful projects — with the $1 billion total referring to all projects, including those that are still in progress, or else which failed to reach their funding goal.
To date, there have been 57,121 successful Kickstarter projects — earning the company just under $43 million in the 5% cut that it takes of all successful projects.
A dark cloud hangs over the future of mobile communication: the spectre of Facebook controlling it all.
It’s not likely, actually. But Facebook’s intention to purchase WhatsApp for $16 billion or $19 billion dollars (depending on whether you factor in the stock-based bonuses for WhatsApp employees) involved some scary-big numbers.
The biggest of these numbers happens when you add Facebook’s current user count plus WhatsApp’s projected user count (how many users Facebook believes the service will have if current growth rates continue). The number is: 2.3 billion users.
Of course, the number is pure B.S.
WhatsApp’s current growth probably won’t continue. Facebook’s current numbers are padded with duplicate users, fake users and non-active users. And there’s always going to be big overlap between WhatsApp and Facebook users — a dude who uses both is still just one dude.
Still, when I ponder the number of people likely to be using Facebook-owned services (WhatsApp and Facebook Messenger) for messaging compared to those using Google-owned Hangouts, I find myself astonished and confused. How did this happen? And what can be done about it?