news

Google-Play-game-services

Well, we can’t say we’re too surprised with this one following this week’s leak, but it’s great to see Google Play game services has been officially confirmed at Google I/O this morning. The service will rival services like Game Center on iOS, and features will include cloud-based game syncing, online multiplayer, and more.

Android-army

At Google I/O this morning, Android head Sundar Pinchai kicked off the keynote by giving us an update on the progress of the Android platform. More than 900 million Android devices have now been activated, and more than 48 billion apps have been downloaded from Google Play.

jellybeans (1)

If you’re hoping to see Android 5.0 Key Lime Pie at Google I/O later today, then you’re probably going to be very disappointed.

Rumor has it that Google will instead unveil another update to Android 4 Jelly Bean in an effort to give device manufacturers a chance to catch up with their updates — and this has now been confirmed by Google’s developer website.

Screen-Shot-2013-01-28-at-6.37.28-PM

EA has confirmed that it is developing a mobile version of its Frostbite game engine called Frostbite Go for Android and iOS. The engine will empower “EA game developers with Frostbite’s proven excellent workflows and features to bring true Frostbite experiences to all major mobile platforms,” EA says on its website.

Runner 2013-02-06 14-27-47-83

We’ve heard before that piracy is just killing Android developers. It’s such a wide scale problem that some devs are finding little incentive, between piracy and fragmentation, to actually release their games on Android.

Sadly, the problem doesn’t seem to be getting any better. Another developer has just released details on the massive problem they are having on Android with app piracy. How bad is it? Piracy on Android outnumbers iOS piracy by fourteen to one. Woof!

Next Page »