The Google Play Store has gotten a nice new update this week that makes it easier for tablet owners to find apps and games that are properly optimized for their device. A new “designed for tablets” section is now displayed by default when browsing the store, while apps that aren’t optimized for larger displays carry a “designed for phones” label.
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The Samsung Developers Conference (SDC) sent an email out Friday to tell interested registrants that there has been “intense interest” in the conference, and that they are running out of tickets for the event. Cult of Android will be there in the flesh, so stay tuned for more details during the event.
The conference is set to have Mozilla evangelist Christian Heilman, head of Samsung Media Solutions America, Curtis Sasaki, and the head of the Open Innovation Center, David Eun, among other celebrated speakers.
The email also mentions a healthy dose of swag for attendees, so if you’re an Android or other Samsung developer looking for a good conference, and you like getting free stuff, this may be the one for you.
Almost half of the top 50 apps on iPad are unavailable or have not been optimized for competing devices that run Google’s Android operating system. That’s according to a new report from Canalys, which believes Google should be doing more to encourage top developers to build high-quality tablet apps for its platform.
Developers love getting their hands on a kernel source code, primarily because it allows them to unleash some great new custom ROMs with awesome features you don’t get as standard. As of today, the Galaxy S4 Zoom’s source code can be downloaded directly from Samsung.
Google has announced that it will continue to allow Argentinian developers to sell paid apps on Google Play for the time being, extending its deadline to an undetermined date in the future.
On May 25, 2013, the search engine giant gave developers based in Argentina one month’s notice that stated after June 27, 2013, it would stop allowing them to accept payments for apps in the Play Store, regardless of where the purchaser was located.
Amazon Coins, the new virtual currency from Amazon that was announced back in February, makes its public debut today. It’s available to Kindle Fire owners who use the Amazon Appstore to download their digital content, and every user in the United States gets 500 coins — worth $5 — free to get them started.
Just as the first prototype units are wending their way out to the initial lucky folks who get to use Google Glass before the rest of us, Google has posted its API for developers to start building apps for this latest wearable tech device.
In an out-of-character move for the Android operating system, Google is prohibiting developers from giving out their apps from anywhere but the official Google-hosted distribution channel. The company is also forbids anyone from adding advertisement or collecting any sort of fee to use said apps.
The latest App Report from research firm Appthority has found that free apps downloaded onto iOS devices are more likely to collect your personal data than free apps downloaded on Android, with 60% of the top ten App Store downloads sharing data with advertising and analytics networks.
The report suggests that due to the volume of titles in the App Store, iOS developers are more likely to collect your data and pass it on as an alternative revenue stream.
Amazon has today announced a new virtual currency that will be used inside apps and games developed for its Kindle Fire tablet family. Called “Amazon Coins” and set to arrive in May, Amazon believes the move is “another substantial opportunity to drive traffic, downloads and increase monetization even further” for developers.
Google has today announced two two-day hackathon events for customers who pre-ordered the Explorer Edition of Project Glass. The events, dubbed Glass Foundry, will be held in San Francisco and New York, and they’ll give developers the opportunity to become the first group to collectively build software for the upcoming device.